About the work
My submission contains many projects and models I have done of my own accord or worked on for college projects.
Firstly is a game which I made for a mock exam which is based on the 2019 Australia Fires where you put out fires and get koalas to win the game. I wanted the game to have 2D pixelated sprites but be 3D kind of like DOOM but instead of FPS game it is a simulator where you aid putting out wildfires, a cause and not just a videogame.
Second is a teaser trailer and link to Open Shock which is a game that is like System Shock but has a voxel-based level editor too. This game is a Blender Game Engine game which was done because this a game engine I used in high school and I wanted to honour it by creating my own game within it.
Lastly are some images of the models I have made of my own accord or part of college work which were made in Blender. There are character models, gun models and other miscellaneous models on display here.
I am a solo developer who has been on the Level 3 Games Technology Course at Confetti. I like making games that are complex or experimental to the point of making games with level editors like Open-shock which I’m going to show a trailer and also have a link for Celebrate.
Next, Confetti’s Game Jams, the FMP or anything allowing me to do development or practical stuff are the things that I will make the most of, even assets or games I’ve made in assignments will be top notch because I like practical things.
Plus, another great thing I think about Confetti is Industry Week – I particularly enjoyed the guests the Oliver Twins.
Lastly, a big aspiration that I have is to make a large amount of video game ideas I have; a bucket-list of video-game ideas.