About the work
For my ‘Tiny Room’ project I had to research existing 3D rooms and plan out some models that I would create for my room. I used Maya to create a room prototype based on my floor plan and then made my final models in Maya. I used Unreal to texture my models and put together a working version of my 3D room.
Over the course of my first year at Confetti, I have learned new skills such as 3D modelling, graphics work, Unreal logic and I have learnt the theory behind games. I have had the chance to participate in interactive events, such as Industry Week.
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