About the work
This project was made as part of my final year at Confetti. It is a rhythm-based Virtual Reality game called Fit In, in which you can go through a series of levels. In these levels, walls with holes shaped as figures open in different positions slowly and you have to match the position in order to carry on with the level.
This was the first VR game that I’ve ever made, and I’m immensely proud of it. A lot of work went into it, and I’m really happy with the result.
Here at Confetti, I have loved learning all the aspects of the games industry. When I started out here, I thought I would just be learning the ins and outs of Unity or the Unreal Engine, but I have been taught everything to do with production, creativity and even the industry when it comes to marketing and budgeting. Not only all of that, but I’ve also been given the opportunity to take part in industry events, to reach out to others in the industry and to expand my reach.
With this help, and all of the knowledge and help from teachers, I’m confident I’ll be ready for making my mark in the industry, and I’m excited to do so!
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