About the work
As a follow up to my first-year submission, I am presenting Camp Destiny 2: Dreams Do Come True. This time around with an updated art style, as well as other mechanics such as a shadow-realm style fighting system as you fight your way to fix a crumbling relationship using your dreams.
This has been about one year in the making and started using the first game as a basis for things such as dialogue and options that are available. Since CD2 uses a different art style, this involved needing to rework every sprite for the new style which was tedious, but worked out in the end.
My journey at Confetti has been a long one with a few bumps along the road. Regardless though, I found the confidence within me to pull through and persist with my studies and project creation.
With projects like Camp Destiny under my belt now, I can say with certainty that I can confidently produce a story in an interactive format.
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