Charisma Wheeler

About the work

For this piece of work, I had 3 weeks to complete it. The aim of the project was to create a 2D platformer in Unreal. I was inspired by games such as Unravel, Hollow Knight and Super Mario which is reflected in my research and level designs. I created all the art and blueprints for the game level. I had to use secondary assets and correctly credit them.

Student Bio

I am a Level 3 Games Technology student and I am really enjoying my time at Confetti, with great opportunities such as Industry Week. I really like creating projects in Unreal and have always enjoyed programming ever since I was younger. In the future, I would like to work in the games development or programming industries.

More from Level 3 Games Technology