David Sharpe
About the work
My online portfolio includes work I have done in my last two years at Confetti, including gameplay videos of Alien Project X and Battle Your Demons – these are the 2 games I have made at college, and I will have the compiled versions ready for people to play. I also have other work including 3D models I have made, both for college assignments and as a side project.
I used Unreal Engine 4 to make my games and Autodesk Maya to create all my 3D models. These are the tools I have the most experience with so I felt more comfortable using them
Student Bio
My time at Confetti has shown me I can achieve what I set out to. I’ve put a lot of time and effort into college work which has shown with my grades; I’ve learned a lot over the last 2 years which has prepared me well for a career in the games industry.
Industry Week has been a great experience, meeting amazing industry professionals and gaining invaluable insight into what to do and expect in the industry. We have the opportunity for a virtual work experience too which means we will be working towards a brief within a team, but we will be working for a real game studio which is an amazing opportunity.
My main career aspiration is to become a level/narrative designer, but a friend and I have also set up our own small studio to further develop the games I have made in my time at Confetti.
More from David: